I / we are kind of back. Gotten the interest for vintage back. Treasure Cruise got restricted so the format isnt about who resolves it first any more :)
The new and improved hate-deck.
I cut green all together because the meta is tokens, so fatties dont really matter. And you can get the green value in mono red too.
The manabase is also a whole lot more stable like this. Getting manascrewed with this deck should be really uncommon.
The loosest cards are Ingot Chewer. I like to have them in there if a turn one lock would occur.. since their one of few cards that can solve the problem but I really think you may aswell just take that loss.
BTE is also not really needed in the deck but replacing it means fitting more hate in and that would probably be Null Rod.. and that opens up (more) to artifact destruction and is also -4 threats..
White splash would be the ultimate hate deck but meh.. I think monoR is just stable enough to win without the white splash. The only really really bad MU should be dredge. Or Oath.. but its important for them both to make a big threat turn one vs this deck and those chances are about 5-15%.
2 Ingot Chewer
4 Magus of the Moon
4 Phyrexian Revoker
3 Eidolon of the Great Revel
3 Sulfur Elemental
4 Burning-Tree Emissary
3 Viashino Heretic
4 Elvish Spirit Guide
4 Simian Spirit Guide
2 Blood Moon
3 Chalice of the Void
1 Strip Mine
4 Wasteland
4 Ghost Quarter
15 Mountain
Possible strange cards that could fit either sb or md:
Flametongue Kavu (value)
Goblin Rabblemaster (the mayor of valuetown)
Purphoros, God of the Forge (more value, snipes planeswalkers)
Pyrewild Shaman (would be awsome with a first striker but its recurring as is so.. value)
Porcelain Legionnaire (huge wall for any deck except the goyf decks)
Tunnel Ignus (I just love this card.. "oh a fetch! pass turn?")
A blog on and about vintage. Posting are two players that have played the format competitively since 2000, but with breaks to study and just generally do other things. We live and play in Gothenburg, Sweden.
Showing posts with label Xmas Beatings. Show all posts
Showing posts with label Xmas Beatings. Show all posts
2015/04/22
2014/11/26
RG Beat updated
So this is an updated list of a previous posted deck. [Link]
I wanted to make the deck less dependant on green mana, have less artifacts (hello Dack Fayden) and just really be a more aggressive deck.
Phyrexian Revoker just cant be cut. It locks TimeVaultKey, planeswalkers, Pack Rat (yes I am serious.. its a really good threat) and Deathrite Shaman.
Chalice was removed to open up for Lightning Bolt and to get Ghost Quarter in. Moon-effects or land destruction can both be really dangerous in the right meta. Id not advise running a version without Chalice in a meta with lots of basics (UR delver turned vintage).
Genju of the Spires is a really strange card Ive been looking at. It can destroy your opponents mountains (Moon effects anyone?) but it can also be used for that sweet "haste" attack when dropped lategame.. taking out a planeswalker or a player.
Ive not added any to the list. Id start removing green cards in favor of it / a full red hate deck.
2 Ingot Chewer
4 Magus of the Moon
4 Phyrexian Revoker
4 Mayor of Avabruck
4 Burning-Tree Emissary
3 Viashino Heretic
4 Elvish Spirit Guide
4 Simian Spirit Guide
2 Blood Moon
1 Sylvan Library
4 Lightning Bolt
1 Strip Mine
4 Wasteland
4 Ghost Quarter
4 Wooded Foothills
4 Windswept Heath
1 Arid Mesa
4 Taiga
1 Mountain
1 Forest
I wanted to make the deck less dependant on green mana, have less artifacts (hello Dack Fayden) and just really be a more aggressive deck.
Phyrexian Revoker just cant be cut. It locks TimeVaultKey, planeswalkers, Pack Rat (yes I am serious.. its a really good threat) and Deathrite Shaman.
Chalice was removed to open up for Lightning Bolt and to get Ghost Quarter in. Moon-effects or land destruction can both be really dangerous in the right meta. Id not advise running a version without Chalice in a meta with lots of basics (UR delver turned vintage).
Genju of the Spires is a really strange card Ive been looking at. It can destroy your opponents mountains (Moon effects anyone?) but it can also be used for that sweet "haste" attack when dropped lategame.. taking out a planeswalker or a player.
Ive not added any to the list. Id start removing green cards in favor of it / a full red hate deck.
2 Ingot Chewer
4 Magus of the Moon
4 Phyrexian Revoker
4 Mayor of Avabruck
4 Burning-Tree Emissary
3 Viashino Heretic
4 Elvish Spirit Guide
4 Simian Spirit Guide
2 Blood Moon
1 Sylvan Library
4 Lightning Bolt
1 Strip Mine
4 Wasteland
4 Ghost Quarter
4 Wooded Foothills
4 Windswept Heath
1 Arid Mesa
4 Taiga
1 Mountain
1 Forest
2014/05/30
RG Beats
2 Porcelain Legionnaire
4 Magus of the Moon
4 Phyrexian Revoker
4 Mayor of Avabruck
4 Burning-Tree Emissary
2 Viashino Heretic
4 Elvish Spirit Guide
4 Simian Spirit Guide
4 Chalice of the Void
3 Blood Moon
2 Seal of Primordium
1 Ancient Grudge
1 Sylvan Library
1 Trinisphere
1 Lotus Petal
1 Strip Mine
4 Wasteland
4 Wooded Foothills
2 Windswept Heath
2 Arid Mesa
4 Taiga
1 Mountain
1 Forest
Lots of variations can be made.
I like the manabase to be 20-24 lands and like 90% of the rest of the deck should be cards that either hinder the opponent (Moons/Revoker) or destroy their permanents.
The destroy effects must also be card-economy-spells.. Since you are giving up playing with the most effective spells (YawgWin/Bob/Snapcaster/planeswalkers) you balance it out with playing economy (in any way possible). A critter that can both destroy the opponents permanents and do damage.. sweet. Or just Ancient Grudge that wins games by itself.
Seal of Primordium is added because I really like the way it threatens the opponent. Sure its two mana and sure they know whats coming but it is really effective. (Its kind of like a Gitaxian Probe when you've played it.. the opponents every move will signal what they got in their hand and what their gameplan is).
Mayor of Avabruck & Burning-Tree Emissary? One becomes a fatty and is good against stax and the other guy is free to cast.
What is missing from the deck is Thorn of Amethyst and possibly even Winter Orb. I just couldnt fit them in.
Oh and -1 Taiga, +1 Plateau is also pretty good.
4 Magus of the Moon
4 Phyrexian Revoker
4 Mayor of Avabruck
4 Burning-Tree Emissary
2 Viashino Heretic
4 Elvish Spirit Guide
4 Simian Spirit Guide
4 Chalice of the Void
3 Blood Moon
2 Seal of Primordium
1 Ancient Grudge
1 Sylvan Library
1 Trinisphere
1 Lotus Petal
1 Strip Mine
4 Wasteland
4 Wooded Foothills
2 Windswept Heath
2 Arid Mesa
4 Taiga
1 Mountain
1 Forest
Lots of variations can be made.
I like the manabase to be 20-24 lands and like 90% of the rest of the deck should be cards that either hinder the opponent (Moons/Revoker) or destroy their permanents.
The destroy effects must also be card-economy-spells.. Since you are giving up playing with the most effective spells (YawgWin/Bob/Snapcaster/planeswalkers) you balance it out with playing economy (in any way possible). A critter that can both destroy the opponents permanents and do damage.. sweet. Or just Ancient Grudge that wins games by itself.
Seal of Primordium is added because I really like the way it threatens the opponent. Sure its two mana and sure they know whats coming but it is really effective. (Its kind of like a Gitaxian Probe when you've played it.. the opponents every move will signal what they got in their hand and what their gameplan is).
Mayor of Avabruck & Burning-Tree Emissary? One becomes a fatty and is good against stax and the other guy is free to cast.
What is missing from the deck is Thorn of Amethyst and possibly even Winter Orb. I just couldnt fit them in.
Oh and -1 Taiga, +1 Plateau is also pretty good.
Subscribe to:
Posts (Atom)